Fitrah, Rohimah Agma Putri and Henry, Praherdhiono and Zainul, Abidin (2024) Development of mobile-based augmented reality for enjoyful learning for ADHD students. Journal of Educational Technology Studies and Applied Research, 1 (1): 3. pp. 10-14. ISSN 3062-9454
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Abstract
The purpose of this research is to develop mobile-based augmented reality to provide a fun learning experience for students with Attention Deficit Hyperactivity Disorder (ADHD). This research uses the development model of Sadiman, et al 2010. In completing the development of mobile-based augmented reality applications for fun learning in ADHD students using 9 stages, namely needs analysis, goal formulation, formulation of material items, formulation of success measurement tools, media storyboard script writing, media production, validation, revision, media ready for use. The development results received a positive response from the validity test by the material with an average of 93.75%, while the media expert gave an assessment of 92.5%. Thus, it can be concluded that the development of mobile-based augmented reality applications for fun learning in ADHD students has been proven valid and can be used for learning for ADHD students.
Item Type: | Article |
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Uncontrolled Keywords: | Inclusive education, Equal access, Innovation, Learning opportunities, Equal opportunity, Educational innovations, Learning environment |
Subjects: | Social and Political Sciences > Education, Law, & Humanities |
Depositing User: | Hestianna Nurcahyani |
Date Deposited: | 19 Oct 2024 09:29 |
Last Modified: | 19 Oct 2024 09:29 |
URI: | https://karya.brin.go.id/id/eprint/49822 |