An investigation on discourse structure of video games tutorials: A case in multimodal discourse analysis

Setiawati, Eti and Purba, Ridwin and Suwondo, Tirto and Judijanto, Loso and Kencanawati, Dewi and Herman, Herman and Fatmawati, Endang and Saputra, Nanda An investigation on discourse structure of video games tutorials: A case in multimodal discourse analysis. Research Journal in Advanced Humanities, 5 (3). ISSN 2708-5953

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Abstract

Multimodal discourse analysis is a new study in discourse studies to study text combined with images, colors, symbols, and other semiotic sources. The message and the semiotic assets are utilized to address meaning. Hence, a semiotic methodology is utilized to concentrate on the implied importance of the text, pictures, and varieties utilized. In this review, a multimodal semiotics approach is utilized to look at pictures, varieties, and text on video games instructional exercises. The pictures and varieties were broken down utilizing Kress and Leeuwen’s perusing picture hypothesis, while the text as an impression of the truth was examined utilizing seven structure task hypothesis from James Paul Gee. This study presumes that in the utilization of varieties, pictures, musics and messages contain a specific implying that watchers can decipher as per the truth introduced in the computer games instructional exercises

Item Type: Article
Uncontrolled Keywords: Multimodal, Discourse, Video Games
Subjects: Communication
Language
Depositing User: Rizzal Rosiyan
Date Deposited: 08 Jun 2026 03:17
Last Modified: 08 Jun 2026 03:17
URI: https://karya.brin.go.id/id/eprint/58717

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